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World of Warcraft

  • Description

    After battling Sargeras and saving the world of Azeroth once again, you’re faced with a different issue in World of Warcraft: Battle for Azeroth. Turmoil within the Horde caused by Sylvanas Windrunner has only been growing in scale, as her questionable actions raise more than a few eyebrows.

    In the seventh expansion of the biggest MMORPG of all time, you get to jump right back where you left off at the end of Legion.

    Pick a side between the Alliance and the Horde and swear your allegiance, as war is threatening to shift the world as we know it. Undercity has been lost, and so has Teldrassil – but the future is in your own hands. The heroes of Azeroth will need to band up once more to prove their true allegiance. With new allied races such as the Zandalari Trolls and the Kul Tiras Humans, the fight is becoming increasingly complex.

    To get help from the allied races, though, you’ll have to accomplish intricate questlines that lead you into never before seen lands right here on Azeroth.

    It’s the survival of the fittest, and the fittest faction is defined by its players who must face new challenges, fight new bosses, experience exciting new dungeons, and push through the many new raids.

    The future of this almost ancient world rests solely on your hands, and turning the tide of war could bring glory to your chosen factor. But, how far are you prepared to go, as things are everything except how they seem in the Battle For Azeroth.


World of Warcraft is introducing cross-faction guilds in patch 10.1
World of Warcraft is introducing cross-faction guilds in patch 10.1

Alliance and Horde, together at last World of Warcraft is getting its patch 10.1 "Embers of Neltharion" as part of the Dragonflight content rollout. And when it arrives, it'll add a feature that should bring the World of Warcraft a little closer together through cross-faction guilds. Though guilds had to stay within faction lines previously, the new patch will allow guilds to exist across the barriers of Alliance and Horde. The faction binary has long defined World of Warcraft, as the war of Alliance v. Horde raged on. But in years since, that has loosened; patch 9.2.5 for Shadowlands introduced cross-faction instanced content to the MMORPG. Now, Blizzard is bringing guilds into the togetherness. "We see this as a conservative step in the same vein as cross-faction instances," World of Warcraft game director Ion Hazzikostas said in an interview with Gamespot. "This is still opt-in. We want to make sure the focus is not on tearing down Alliance and Horde as entities in Warcraft, or making complete unity the default experience, but making sure players who have real life or other out-of-game bonds with folks on the opposite faction can play with them and experience WoW together, because at the end of the day, that's the prime value here." Why can't we be friends? Other pieces of the World of Warcraft pie are still being cordoned off into factional divides, though. Matchmade content and open-world quests still won't allow opposing factions to group up. As Hazzikostas tells it, those situations are built on the premise that Alliance and Horde would never play together. But as the years have rolled on since World of Warcraft launched, it feels like that divide has diminished. In some ways, you have to wonder if the war in Warcraft may ever come to close. At the very least, this should make hanging out with your guild buddies a little easier, no matter which banner you go to war under. World of Warcraft: Dragonflight patch 10.1 does not have a release date at this time. The post World of Warcraft is introducing cross-faction guilds in patch 10.1 appeared first on Destructoid.